﻿/*
 * Created by SharpDevelop.
 * User: chasanek
 * Date: 01-4-2011
 * Time: 10:50
 * 
 * To change this template use Tools | Options | Coding | Edit Standard Headers.
 */
using System;

namespace legends
{
	/// <summary>
	/// Superior class to all beings in game
	/// 
	/// </summary>
	public class Being
	{	
		private int ID=0;
		private string name="";
		//private int[] abilities;
		private int[,] abilities = new int[6,10];
		
		public Being(int ID, string name)
		{
			this.ID=ID;
			this.name=name;
		}
	}
	
	public class Hero : Being
	{
		private int currentHP;
		private int maxHP;
		private int ID;
		private string name;
		private int[,] abilities = new int[6,10];
		public Hero(int ID, string name, int currentHP, int maxHP, int STR, int DEX, int CON, int INT, int WIS, int CHA)
		: base(ID,name)
		{
			
			this.currentHP=currentHP;
			this.maxHP=maxHP;			
			this.abilities[0,0]=STR;
			this.abilities[1,0]=STR;
			this.abilities[2,0]=STR;
			this.abilities[3,0]=STR;
			this.abilities[4,0]=STR;
			this.abilities[5,0]=STR;
		}
	
	}
}
